The Full Game is Released!
Dig Dug 3D » Devlog
The full release of Dig Dug 3D is here! All base game content that I have wanted to add has been implemented into the game, alongside some bugfixes and general changes.
The list of full additions and changes are as follows:
- +Added rocks
- +Added an enemy counter to keep track of the number of alive enemies in a map
- +Added bonus vegetables
- +Added a waypoint when bonus vegetables spawn in
- ~Changed Enemy AI to not constantly pursue the player while in ghost form
- >Fixed a visual bug where dying on the edge of the map would clip out of the map's bounds
- >Fixed a bug that would cause the player to snap their view to where they were looking when they died on respawning
Does this mean that I am done devving this game? No, it does not. However, since I've gotten most of what I've wanted out of this project, it may not be the current project that I am focusing on. I still have ideas for this project, that I could potentially take the time to implement into the game. Here are a couple of them:
- Dig dug arrangement style enemies
- Scaling difficulty
- More map hazards
- Increasing enemy aggression the longer you play in a level
Files
Dig Dug 3D Win 1.0F.zip 47 MB
Aug 27, 2023
Get Dig Dug 3D
Dig Dug 3D
The classic arcade game makes a return in 3D!
More posts
- Dig Dug 3D's AISep 13, 2023
- Dig Dug 3D's Voxel systemSep 12, 2023
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