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Devlog
Dig Dug 3D's AI
September 13, 2023
by
yamz64
A Translation from 2D Dig Dug 3D’s AI system is nearly entirely made from the ground up. It does interface with Unity’s physics system when determining if an enemy is ghosting through a wall, and...
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Dig Dug 3D's Voxel system
September 12, 2023
by
yamz64
Why Utilize a Voxel System? In the original game, the player can move in any cardinal direction. If they come into contact with dirt, then they dig through it moving at a slower pace. The colorful pix...
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The Full Game is Released!
August 27, 2023
by
yamz64
The full release of Dig Dug 3D is here! All base game content that I have wanted to add has been implemented into the game, alongside some bugfixes and general changes. The list of full additions and...
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